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Showing posts from May, 2017

Official Coding Period Begins

Official Coding period started on May 30, 2017 at 2130 Hours IST. I have learned a lot about Nuklear Library. I did a lot of self practice. In Nuklear, the layouts are used row by row instead of defining layout for a specific window at once. It took a while to figure me out how the layout actually works without any documentation. Moreover, there are a lot of layouts to select depending upon your GUI design so you have a lot of feasibility. I'm planning to use combination of different layouts (Static, Dynamic and Layout element Stack) for the main screen of GUI, planning for the rest of the screens is work in progress. I've practiced all the layouts but haven't practiced writing custom layouts ( because most probably already provided layouts would suffice). I practiced making a tabbed view (as proposed in GSoC proposal) using buttons in Nuklear library, since an actual tabbed view isn't already written in the library. I also tried to understand and practiced making a c

Introduction: GSoC with CCExtractor

CCExtractor has been selected as Organisation in Google Summer of Code program. For those of you don't know Google Summer of Code is a global coding program focused on bringing more student developers into open source software development. Know more! CCExtractor is a Closed Captions Extractor from various video formats and live streams, a project led by Mr. Carlos Fernandez Sanz . CCExtractor might be a small project as seen from the perspective of codebase in comparison with other big Open Source projects but is indeed a powerful tool and has a great potential to be used as a software and to evolve to something greater. Know More! This is my first blog post related to my Google Summer of Code project with CCExtractor. I would be working on Cross Platform GUI for CCExtractor using NUKLEAR library. I've been assigned two mentors for my project, Mr. Willem Van Iseghem and Mr. Evgeny Shulgin   who will guide me and review my ideas. CCExtractor currently has cross platform GUI